Ha, I got sick of trying to do realistic stuff and attempted a more cartoony bird. I learned a lot trying to get it done.
Also, in a very different style is a decayed arm I produced when messing around with unified skins, rather than the adaptives that I always use. Nice and accurate shapes, but with much less flexibility. Still… I can see where that may be useful.
Crits, comments and pointers are welcome!
Image 2: Rotten arm.jpg (Gore)